Second, the emulators available to the speed running community have evolved. First, it's difficult to improve on the regular world records since they're so optimized (just have a look at Quake Done Quick and its sequels). Never expected this video to turn into a full on reverse engineering explanation.Īs a side note, this kind of speed run has become more popular in the recent years for a combination of reasons: I'm impressed the author went to recreate the run frame by frame, and then used those findings to analyze what was happening. But, the gaming community is always changing and introducing something new, just like Kosmicd12's techniques to ace a world record setting run in the classic NES version of Super Mario Bros.Excellent video. Then again, years ago no one thought a speedrun like this would be possible. ![]() It's almost too clean and too pristine to be touched. ![]() Some of the comments are questioning if it's even possible to pull off a speedrun more clutch than what was depicted in the video above. It's some next level technical skill on display.Īny of the speedrunners attempting to outdo the run at Summer Games Done Quick will have their work cut out for them, because Kosmicd12 knocked it out of the park with the Super Mario Bros. There's a Q&A at the bottom of the description that explains a lot of the ins and outs of the 2D platformer, including the wall glitches that could be exploited to reach the secret pipes the fact that some of the enemy sprites don't have properly aligned hit boxes means that Kosmicd12 could slip by the very edges of the plants without taking the hit.
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